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Here, you will find comprehensive examples of my environmental concept pieces utilizing tools such as Blender, Unreal Engine 5, and Photoshop.  

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Concept Art 

"THE GATES"

UE5 concept environment - quick paint-over with photo-bashed waterfalls. I wanted to explore the idea of two tectonic plates be utilized as a sort of gateway - quick project, but fun! After exploring different lighting and atmospheric explorations, I pulled my favorite into Photoshop where I did a quick paintover and added some texture/water.

Environment Concept:

UE5 Concept Art - this was my first piece utilizing water. I enjoyed playing with the lighting/fog density to bring a "larger than life" sense of scale to the environment. 

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Once I was happy with the composition and lighting, I pulled the final render into Photoshop where I added birds and changed the clouds to better fit the scene. 

ENVIRONMENT

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Ritualistic Tomb - Concept Environment 

Blender environment concept art - I have been self-learning multiple new programs over the last semester. As much as a learning curve it's proven to be as a 2D Illustration student, the payoff is worth it for my artistic growth! 

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The concept was this massive ritualistic tomb space, barren and forsaken. Every object was painted in 3D substance painter and basic UV mapping! I wanted the space to expand upon itself and feel massive yet minimalistic.

 

If you would like to see more of my breakdown, check out my ArtStation!

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Environment Concept:

Photoshop - photo bashed environment concept​

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Environment Concept: 

UE5 concept environment -  for this piece, I wanted to take a different approach than my regular work. ​When I approach any environment piece I always think about the lighting upfront, the impact that it has on a scene, and how to dramatize it. However, for this piece, I wanted to re-approach that view, and create a more haunting, dramatic environment with a lack of direct light! 

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"THE SPREAD"

Environment concept art made in Photoshop using different techniques.

 

I wanted to explore this idea of an abandoned shipyard in post-apocalyptic America, where much of the environment suffers from unexplained rust - and tar. 

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"RED"

Environment concept art made in Photoshop using different techniques.

 

For this piece, I wanted to challenge myself with lighting/environment, and how those two can enhance a scene. 

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